AbstractShapiroBaseModifier.java
/* Copyright 2002-2020 CS GROUP
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* CS licenses this file to You under the Apache License, Version 2.0
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*
* http://www.apache.org/licenses/LICENSE-2.0
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package org.orekit.estimation.measurements.modifiers;
import org.hipparchus.geometry.euclidean.threed.Vector3D;
import org.hipparchus.util.FastMath;
import org.orekit.estimation.measurements.EstimatedMeasurement;
import org.orekit.utils.Constants;
import org.orekit.utils.TimeStampedPVCoordinates;
/** Class modifying theoretical range measurement with Shapiro time delay.
* <p>
* Shapiro time delay is a relativistic effect due to gravity.
* </p>
*
* @author Luc Maisonobe
* @since 10.0
*/
public class AbstractShapiroBaseModifier {
/** Shapiro effect scale factor. */
private final double s;
/** Simple constructor.
* @param gm gravitational constant for main body in signal path vicinity.
*/
public AbstractShapiroBaseModifier(final double gm) {
this.s = 2 * gm / (Constants.SPEED_OF_LIGHT * Constants.SPEED_OF_LIGHT);
}
/** Modify measurement.
* @param estimated measurement to modify
*/
protected void doModify(final EstimatedMeasurement<?> estimated) {
// compute correction, for one way or two way measurements
final TimeStampedPVCoordinates[] pv = estimated.getParticipants();
final double correction = pv.length < 3 ?
shapiroCorrection(pv[0], pv[1]) :
0.5 * (shapiroCorrection(pv[0], pv[1]) + shapiroCorrection(pv[1], pv[2]));
// update estimated value taking into account the Shapiro time delay.
final double[] newValue = estimated.getEstimatedValue().clone();
newValue[0] = newValue[0] + correction;
estimated.setEstimatedValue(newValue);
}
/** Compute Shapiro path dilation between two points in a gravity field.
* @param pvEmitter coordinates of emitter in body-centered frame
* @param pvReceiver coordinates of receiver in body-centered frame
* @return path dilation to add to raw measurement
*/
protected double shapiroCorrection(final TimeStampedPVCoordinates pvEmitter, final TimeStampedPVCoordinates pvReceiver) {
final Vector3D pEmitter = pvEmitter.getPosition();
final Vector3D pReceiver = pvReceiver.getPosition();
final double rEpR = pEmitter.getNorm() + pReceiver.getNorm();
final double d = Vector3D.distance(pEmitter, pReceiver);
return s * FastMath.log((rEpR + d) / (rEpR - d));
}
}