Panel.java
/* Copyright 2002-2023 Luc Maisonobe
* Licensed to CS GROUP (CS) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* CS licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.orekit.forces;
import org.hipparchus.CalculusFieldElement;
import org.hipparchus.geometry.euclidean.threed.FieldVector3D;
import org.hipparchus.geometry.euclidean.threed.Vector3D;
import org.orekit.propagation.FieldSpacecraftState;
import org.orekit.propagation.SpacecraftState;
/** Base class representing one panel of a satellite.
* @see FixedPanel
* @see PointingPanel
* @see SlewingPanel
* @author Luc Maisonobe
* @since 3.0
*/
public abstract class Panel {
/** Area in m². */
private final double area;
/** Indicator for double-sided panels (typically solar arrays). */
private final boolean doubleSided;
/** Drag coefficient. */
private final double drag;
/** Drag lift ratio. */
private final double liftRatio;
/** Radiation pressure absorption coefficient. */
private final double absorption;
/** Radiation pressure specular reflection coefficient. */
private final double reflection;
/** Simple constructor.
* <p>
* As the sum of absorption coefficient, specular reflection coefficient and
* diffuse reflection coefficient is exactly 1, only the first two coefficients
* are needed here, the third one is deduced from the other ones.
* </p>
* @param area panel area in m²
* @param doubleSided if true, the panel is double-sided (typically solar arrays),
* otherwise it is the side of a box and only relevant for flux coming from its
* positive normal
* @param drag drag coefficient
* @param liftRatio drag lift ratio (proportion between 0 and 1 of atmosphere modecules
* that will experience specular reflection when hitting spacecraft instead
* of experiencing diffuse reflection, hence producing lift)
* @param absorption radiation pressure absorption coefficient (between 0 and 1)
* @param reflection radiation pressure specular reflection coefficient (between 0 and 1)
*/
protected Panel(final double area, final boolean doubleSided,
final double drag, final double liftRatio,
final double absorption, final double reflection) {
this.area = area;
this.doubleSided = doubleSided;
this.drag = drag;
this.liftRatio = liftRatio;
this.absorption = absorption;
this.reflection = reflection;
}
/** Get panel area.
* @return panel area
*/
public double getArea() {
return area;
}
/** Check if the panel is double-sided (typically solar arrays).
* @return true if panel is double-sided
*/
public boolean isDoubleSided() {
return doubleSided;
}
/** Get drag coefficient.
* @return drag coefficient
*/
public double getDrag() {
return drag;
}
/** Get drag lift ratio.
* @return drag lift ratio
*/
public double getLiftRatio() {
return liftRatio;
}
/** Get radiation pressure absorption coefficient.
* @return radiation pressure absorption coefficient
*/
public double getAbsorption() {
return absorption;
}
/** Get radiation pressure specular reflection coefficient.
* @return radiation pressure specular reflection coefficient
*/
public double getReflection() {
return reflection;
}
/** Get panel normal in spacecraft frame.
* @param state current spacecraft state
* @return panel normal in spacecraft frame
*/
public abstract Vector3D getNormal(SpacecraftState state);
/** Get panel normal in spacecraft frame.
* @param <T> type of the field elements
* @param state current spacecraft state
* @return panel normal in spacecraft frame
*/
public abstract <T extends CalculusFieldElement<T>> FieldVector3D<T> getNormal(FieldSpacecraftState<T> state);
}