DoubleDihedraFieldOfView.java
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* CS licenses this file to You under the Apache License, Version 2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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package org.orekit.geometry.fov;
import org.hipparchus.exception.LocalizedCoreFormats;
import org.hipparchus.geometry.euclidean.threed.Rotation;
import org.hipparchus.geometry.euclidean.threed.RotationConvention;
import org.hipparchus.geometry.euclidean.threed.Vector3D;
import org.hipparchus.geometry.partitioning.Region;
import org.hipparchus.geometry.partitioning.RegionFactory;
import org.hipparchus.geometry.spherical.twod.Sphere2D;
import org.hipparchus.geometry.spherical.twod.SphericalPolygonsSet;
import org.hipparchus.util.FastMath;
import org.orekit.errors.OrekitException;
/** Class representing a spacecraft sensor Field Of View with dihedral shape (i.e. rectangular shape).
* @author Luc Maisonobe
* @since 10.1
*/
public class DoubleDihedraFieldOfView extends PolygonalFieldOfView {
/** Build a Field Of View with dihedral shape (i.e. rectangular shape).
* @param center Direction of the FOV center, in spacecraft frame
* @param axis1 FOV dihedral axis 1, in spacecraft frame
* @param halfAperture1 FOV dihedral half aperture angle 1,
* must be less than π/2, i.e. full dihedra must be smaller then
* an hemisphere
* @param axis2 FOV dihedral axis 2, in spacecraft frame
* @param halfAperture2 FOV dihedral half aperture angle 2,
* must be less than π/2, i.e. full dihedra must be smaller then
* an hemisphere
* @param margin angular margin to apply to the zone (if positive,
* points outside of the raw FoV but close enough to the boundary are
* considered visible; if negative, points inside of the raw FoV
* but close enough to the boundary are considered not visible)
*/
public DoubleDihedraFieldOfView(final Vector3D center,
final Vector3D axis1, final double halfAperture1,
final Vector3D axis2, final double halfAperture2,
final double margin) {
super(createPolygon(center, axis1, halfAperture1, axis2, halfAperture2), margin);
}
/** Create polygon.
* @param center Direction of the FOV center, in spacecraft frame
* @param axis1 FOV dihedral axis 1, in spacecraft frame
* @param halfAperture1 FOV dihedral half aperture angle 1,
* must be less than π/2, i.e. full dihedra must be smaller then
* an hemisphere
* @param axis2 FOV dihedral axis 2, in spacecraft frame
* @param halfAperture2 FOV dihedral half aperture angle 2,
* must be less than π/2, i.e. full dihedra must be smaller then
* an hemisphere
* @return built polygon
*/
private static SphericalPolygonsSet createPolygon(final Vector3D center,
final Vector3D axis1, final double halfAperture1,
final Vector3D axis2, final double halfAperture2) {
final RegionFactory<Sphere2D> factory = new RegionFactory<Sphere2D>();
final double tolerance = FastMath.max(FastMath.ulp(2.0 * FastMath.PI),
1.0e-12 * FastMath.max(halfAperture1, halfAperture2));
final Region<Sphere2D> dihedra1 = buildDihedra(factory, tolerance, center, axis1, halfAperture1);
final Region<Sphere2D> dihedra2 = buildDihedra(factory, tolerance, center, axis2, halfAperture2);
return (SphericalPolygonsSet) factory.intersection(dihedra1, dihedra2);
}
/** Build a dihedra.
* @param factory factory for regions
* @param tolerance tolerance below which points are considered equal
* @param center Direction of the FOV center, in spacecraft frame
* @param axis FOV dihedral axis, in spacecraft frame
* @param halfAperture FOV dihedral half aperture angle,
* must be less than π/2, i.e. full dihedra must be smaller then
* an hemisphere
* @return dihedra
*/
private static Region<Sphere2D> buildDihedra(final RegionFactory<Sphere2D> factory,
final double tolerance, final Vector3D center,
final Vector3D axis, final double halfAperture) {
if (halfAperture > 0.5 * FastMath.PI) {
throw new OrekitException(LocalizedCoreFormats.OUT_OF_RANGE_SIMPLE,
halfAperture, 0.0, 0.5 * FastMath.PI);
}
final Rotation r = new Rotation(axis, halfAperture, RotationConvention.VECTOR_OPERATOR);
final Vector3D normalCenterPlane = Vector3D.crossProduct(axis, center);
final Vector3D normalSidePlus = r.applyInverseTo(normalCenterPlane);
final Vector3D normalSideMinus = r.applyTo(normalCenterPlane.negate());
return factory.intersection(new SphericalPolygonsSet(normalSidePlus, tolerance),
new SphericalPolygonsSet(normalSideMinus, tolerance));
}
}