DefaultEncounterLOF.java
- /* Copyright 2002-2024 CS GROUP
- * Licensed to CS GROUP (CS) under one or more
- * contributor license agreements. See the NOTICE file distributed with
- * this work for additional information regarding copyright ownership.
- * CS licenses this file to You under the Apache License, Version 2.0
- * (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- package org.orekit.frames.encounter;
- import org.hipparchus.CalculusFieldElement;
- import org.hipparchus.Field;
- import org.hipparchus.geometry.euclidean.threed.FieldRotation;
- import org.hipparchus.geometry.euclidean.threed.FieldVector3D;
- import org.hipparchus.geometry.euclidean.threed.Rotation;
- import org.hipparchus.geometry.euclidean.threed.Vector3D;
- import org.orekit.utils.FieldPVCoordinates;
- import org.orekit.utils.PVCoordinates;
- /**
- * Default encounter local orbital frame.
- * <p>
- * Note that <b>it is up to the user</b> to choose which object should be at the origin.
- * <p>
- * It is defined as follows :
- * <ul>
- * <li>z axis : Normalized relative velocity vector.</li>
- * <li>y axis : Normalized cross product between z axis and other relative to origin position.</li>
- * <li>x axis : Completes the right handed coordinate system.</li>
- * </ul>
- *
- * @author Vincent Cucchietti
- * @since 12.0
- */
- public class DefaultEncounterLOF extends AbstractEncounterLOF {
- /**
- * Constructor.
- *
- * @param other other object to create the encounter frame with (not the origin of the frame !)
- */
- public DefaultEncounterLOF(final PVCoordinates other) {
- super(other);
- }
- /**
- * Field constructor.
- *
- * @param other other object to create the encounter frame with (not the origin of the frame !)
- * @param <T> type of the field elements
- */
- public <T extends CalculusFieldElement<T>> DefaultEncounterLOF(final FieldPVCoordinates<T> other) {
- super(other);
- }
- /** {@inheritDoc} */
- @Override
- public Rotation rotationFromInertial(final PVCoordinates origin, final PVCoordinates other) {
- final Vector3D zAxis = other.getVelocity().subtract(origin.getVelocity()).normalize();
- final Vector3D yAxis = zAxis.crossProduct(other.getPosition().subtract(origin.getPosition()));
- return new Rotation(yAxis, zAxis, Vector3D.PLUS_J, Vector3D.PLUS_K);
- }
- /**
- * {@inheritDoc}
- * <p>
- * In this case, return (0,0,1);
- */
- @Override
- public <T extends CalculusFieldElement<T>> FieldVector3D<T> getAxisNormalToCollisionPlane(final Field<T> field) {
- return FieldVector3D.getPlusK(field);
- }
- /** {@inheritDoc} */
- @Override
- public <T extends CalculusFieldElement<T>> FieldRotation<T> rotationFromInertial(final Field<T> field,
- final FieldPVCoordinates<T> origin,
- final FieldPVCoordinates<T> other) {
- final FieldVector3D<T> otherVelocity = other.getVelocity();
- final FieldVector3D<T> otherPosition = other.getPosition();
- final FieldVector3D<T> zAxis = otherVelocity.subtract(origin.getVelocity()).normalize();
- final FieldVector3D<T> yAxis = zAxis.crossProduct(otherPosition.subtract(origin.getPosition()));
- return new FieldRotation<>(yAxis, zAxis, FieldVector3D.getPlusJ(field), FieldVector3D.getPlusK(field));
- }
- /**
- * {@inheritDoc}
- * <p>
- * In this case, return (0,0,1);
- */
- @Override
- public Vector3D getAxisNormalToCollisionPlane() {
- return Vector3D.PLUS_K;
- }
- /** {@inheritDoc} */
- @Override
- public String getName() {
- return "DEFAULT_ENCOUNTER_LOF";
- }
- }