EventHandler.java
/* Copyright 2013 Applied Defense Solutions, Inc.
* Licensed to CS Communication & Systèmes (CS) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* CS licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.orekit.propagation.events.handlers;
import org.orekit.errors.OrekitException;
import org.orekit.propagation.SpacecraftState;
import org.orekit.propagation.events.EventDetector;
/**
* An interface defining how to override event handling behavior in the standard
* propagator eventing classes without requiring subclassing. In cases where
* one wishes to use anonymous classes rather than explicit subclassing this
* allows for a more direct way to override the behavior. Event classes have to
* specifically support this capability.
*
* @author Hank Grabowski
*
* @param <T> object type that the handler is called from
* @since 6.1
*/
public interface EventHandler<T extends EventDetector> {
/** Enumerate for actions to be performed when an event occurs. */
public enum Action {
/** Stop indicator.
* <p>This value should be used as the return value of the {@link
* #eventOccurred eventOccurred} method when the propagation should be
* stopped after the event ending the current step.</p>
*/
STOP,
/** Reset state indicator.
* <p>This value should be used as the return value of the {@link
* #eventOccurred eventOccurred} method when the propagation should
* go on after the event ending the current step, with a new state
* (which will be retrieved thanks to the {@link #resetState
* resetState} method).</p>
*/
RESET_STATE,
/** Reset derivatives indicator.
* <p>This value should be used as the return value of the {@link
* #eventOccurred eventOccurred} method when the propagation should
* go on after the event ending the current step, with recomputed
* derivatives vector.</p>
*/
RESET_DERIVATIVES,
/** Continue indicator.
* <p>This value should be used as the return value of the {@link
* #eventOccurred eventOccurred} method when the propagation should go
* on after the event ending the current step.</p>
*/
CONTINUE;
}
/**
* eventOccurred method mirrors the same interface method as in {@link EventDetector}
* and its subclasses, but with an additional parameter that allows the calling
* method to pass in an object from the detector which would have potential
* additional data to allow the implementing class to determine the correct
* return state.
*
* @param s SpaceCraft state to be used in the evaluation
* @param detector object with appropriate type that can be used in determining correct return state
* @param increasing with the event occured in an "increasing" or "decreasing" slope direction
* @return the Action that the calling detector should pass back to the evaluation system
*
* @exception OrekitException if some specific error occurs
*/
Action eventOccurred(SpacecraftState s, T detector, boolean increasing) throws OrekitException;
/** Reset the state prior to continue propagation.
* <p>This method is called after the step handler has returned and
* before the next step is started, but only when {@link
* #eventOccurred} has itself returned the {@link Action#RESET_STATE}
* indicator. It allows the user to reset the state for the next step,
* without perturbing the step handler of the finishing step. If the
* {@link #eventOccurred} never returns the {@link Action#RESET_STATE}
* indicator, this function will never be called, and it is safe to simply return null.</p>
* @param detector object with appropriate type that can be used in determining correct return state
* @param oldState old state
* @return new state
* @exception OrekitException if the state cannot be reseted
*/
SpacecraftState resetState(T detector, SpacecraftState oldState) throws OrekitException;
}