InertialForces.java
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package org.orekit.forces.inertia;
import java.util.Collections;
import java.util.List;
import org.hipparchus.CalculusFieldElement;
import org.hipparchus.geometry.euclidean.threed.FieldRotation;
import org.hipparchus.geometry.euclidean.threed.FieldVector3D;
import org.hipparchus.geometry.euclidean.threed.Rotation;
import org.hipparchus.geometry.euclidean.threed.Vector3D;
import org.orekit.errors.OrekitIllegalArgumentException;
import org.orekit.errors.OrekitMessages;
import org.orekit.forces.ForceModel;
import org.orekit.frames.FieldTransform;
import org.orekit.frames.Frame;
import org.orekit.frames.Transform;
import org.orekit.propagation.FieldSpacecraftState;
import org.orekit.propagation.SpacecraftState;
import org.orekit.utils.AbsolutePVCoordinates;
import org.orekit.utils.ParameterDriver;
/** Inertial force model.
* <p>
* This force model adds the pseudo-forces due to inertia between the
* integrating frame and a reference inertial frame from which
* this force model is built.
* </p>
* <p>
* Two typical use-cases are propagating {@link AbsolutePVCoordinates} in either:
* </p>
* <ul>
* <li>a non-inertial frame (for example propagating in the rotating {@link
* org.orekit.frames.FramesFactory#getITRF(org.orekit.utils.IERSConventions, boolean) ITRF}
* frame),</li>
* <li>an inertial frame that is not related to the main attracting body (for example
* propagating in {@link org.orekit.frames.FramesFactory#getEME2000() EME2000} frame a
* trajectory about the Sun and Jupiter).</li>
* </ul>
* <p>
* In the second used case above, the attraction from the two main bodies, i.e. the Sun and
* Jupiter, should be represented by {@link org.orekit.forces.gravity.SingleBodyAbsoluteAttraction}
* instances.
* </p>
* @see org.orekit.forces.gravity.SingleBodyAbsoluteAttraction
* @author Guillaume Obrecht
* @author Luc Maisonobe
*/
public class InertialForces implements ForceModel {
/** Reference inertial frame to use to compute inertial forces. */
private final Frame referenceInertialFrame;
/** Simple constructor.
* @param referenceInertialFrame the pseudo-inertial frame to use as reference for the inertial forces
* @exception OrekitIllegalArgumentException if frame is not a {@link
* Frame#isPseudoInertial pseudo-inertial frame}
*/
public InertialForces(final Frame referenceInertialFrame)
throws OrekitIllegalArgumentException {
if (!referenceInertialFrame.isPseudoInertial()) {
throw new OrekitIllegalArgumentException(OrekitMessages.NON_PSEUDO_INERTIAL_FRAME_NOT_SUITABLE_AS_REFERENCE_FOR_INERTIAL_FORCES,
referenceInertialFrame.getName());
}
this.referenceInertialFrame = referenceInertialFrame;
}
/** {@inheritDoc} */
@Override
public boolean dependsOnPositionOnly() {
return false;
}
/** {@inheritDoc} */
@Override
public Vector3D acceleration(final SpacecraftState s, final double[] parameters) {
final Transform inertToStateFrame = referenceInertialFrame.getTransformTo(s.getFrame(), s.getDate());
final Vector3D a1 = inertToStateFrame.getCartesian().getAcceleration();
final Rotation r1 = inertToStateFrame.getAngular().getRotation();
final Vector3D o1 = inertToStateFrame.getAngular().getRotationRate();
final Vector3D oDot1 = inertToStateFrame.getAngular().getRotationAcceleration();
final Vector3D p2 = s.getPosition();
final Vector3D v2 = s.getPVCoordinates().getVelocity();
final Vector3D crossCrossP = Vector3D.crossProduct(o1, Vector3D.crossProduct(o1, p2));
final Vector3D crossV = Vector3D.crossProduct(o1, v2);
final Vector3D crossDotP = Vector3D.crossProduct(oDot1, p2);
// we intentionally DON'T include s.getPVCoordinates().getAcceleration()
// because we want only the coupling effect of the frames transforms
return r1.applyTo(a1).subtract(new Vector3D(2, crossV, 1, crossCrossP, 1, crossDotP));
}
/** {@inheritDoc} */
@Override
public <T extends CalculusFieldElement<T>> FieldVector3D<T> acceleration(final FieldSpacecraftState<T> s,
final T[] parameters) {
final FieldTransform<T> inertToStateFrame = referenceInertialFrame.getTransformTo(s.getFrame(), s.getDate());
final FieldVector3D<T> a1 = inertToStateFrame.getCartesian().getAcceleration();
final FieldRotation<T> r1 = inertToStateFrame.getAngular().getRotation();
final FieldVector3D<T> o1 = inertToStateFrame.getAngular().getRotationRate();
final FieldVector3D<T> oDot1 = inertToStateFrame.getAngular().getRotationAcceleration();
final FieldVector3D<T> p2 = s.getPosition();
final FieldVector3D<T> v2 = s.getPVCoordinates().getVelocity();
final FieldVector3D<T> crossCrossP = FieldVector3D.crossProduct(o1, FieldVector3D.crossProduct(o1, p2));
final FieldVector3D<T> crossV = FieldVector3D.crossProduct(o1, v2);
final FieldVector3D<T> crossDotP = FieldVector3D.crossProduct(oDot1, p2);
// we intentionally DON'T include s.getPVCoordinates().getAcceleration()
// because we want only the coupling effect of the frames transforms
return r1.applyTo(a1).subtract(new FieldVector3D<>(2, crossV, 1, crossCrossP, 1, crossDotP));
}
/** {@inheritDoc} */
@Override
public List<ParameterDriver> getParametersDrivers() {
return Collections.emptyList();
}
}