PenumbraEventFunction.java
/* Copyright 2022-2025 Romain Serra
* Licensed to CS GROUP (CS) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* CS licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.orekit.propagation.events.functions;
import org.hipparchus.CalculusFieldElement;
import org.orekit.propagation.FieldSpacecraftState;
import org.orekit.propagation.SpacecraftState;
import org.orekit.utils.OccultationEngine;
/**
* Class for penumbra event with conical shadows from ellipsoidal occulting bodies.
* It is negative in penumbra, positive otherwise.
* @author Romain Serra
* @see OccultationEngine
* @since 14.0
*/
public class PenumbraEventFunction implements EventFunction {
/** Occultation engine. */
private final OccultationEngine occultationEngine;
/**
* Constructor.
* @param occultationEngine occultation engine
*/
public PenumbraEventFunction(final OccultationEngine occultationEngine) {
this.occultationEngine = occultationEngine;
}
@Override
public double value(final SpacecraftState state) {
final OccultationEngine.OccultationAngles angles = occultationEngine.angles(state);
return angles.getSeparation() - angles.getLimbRadius() - angles.getOccultedApparentRadius();
}
@Override
public <T extends CalculusFieldElement<T>> T value(final FieldSpacecraftState<T> fieldState) {
final OccultationEngine.FieldOccultationAngles<T> angles = occultationEngine.angles(fieldState);
return angles.getSeparation().subtract(angles.getLimbRadius()).subtract(angles.getOccultedApparentRadius());
}
}