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Re: [Orekit Users] ESA launches its Summer Of Code In Space (SOCIS) project



Le 10/07/2011 22:22, Andreas Rieger a écrit :
> Hello,

Hi Andreas,

I'm glad to hear about you again.

> 
> I have now updated to the orekit 6 snapshot. Since galileo timeframe is now
> included I have no longer to maintain a separate branch. After some minor changes
> is my old web application running again with the latest development branches.
> It is often used for time conversion in my projects. I started with a orbit
> propagator but never finished it. But it could be helpful as startpoint how to use
> orekit in a webapp.
> 
> The current soucecode is in:
> http://ajatweb.git.sourceforge.net/git/gitweb.cgi?p=ajatweb/ajatweb;a=tree;h=refs/heads/qjw3;hb=qjw3
> And the sample application in:
> http://quinput.org/qjw3/

Thank you very much for sharing. I'll have a look when I find some time.
I'm pretty busy these days.

best regards,
Luc

> 
> Regards
>  Andreas Rieger
> 
> 
> On 2011-07-07 14:56, MAISONOBE Luc wrote:
>> Hello,
>>
>> The European Space Agency has launched is Summer Of Code In Space (SOCIS) project,
>> which mimics(but is not related) the Goggle Summer Of Code (GSOC). The project
>> main page is here: <http://sophia.estec.esa.int/socis2011/>.
>>
>> Of course, as Orekit is a space-oriented open-source project, we will propose
>> several subjects to students interested in Space Flight Dynamics. We have started
>> a wiki page for this on Orekit forge here:
>> <https://www.orekit.org/forge/projects/orekit/wiki/SOCIS>. I think this is a great
>> opportunity for the project and its community. If any of you has subject ideas,
>> feel free to discuss about it on the list so we can add them. The schedule is
>> really tight as ESA will select the mentoring organizations by July 15th, so we
>> must have all our subjects ready by that time.
>>
>> If ESA selects one or more of our subjects and suitable students are willing to do
>> the work, we will mentor them. This mentoring will involve helping them
>> interacting with our community at large, so they will probably be asking questions
>> and discussing on this list or the developers list. This should help them learn
>> how to interact with an open-source project and its community.
>>
>> Does anybody have some more subject ideas ?
>>
>> best regards,
>> Luc
>>
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> 
>