public class ConstantAzimuthAiming extends Object implements TileAiming
AlongTrackAiming
,
DivertedSingularityAiming
Constructor and Description |
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ConstantAzimuthAiming(OneAxisEllipsoid ellipsoid,
double azimuth)
Simple constructor.
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Modifier and Type | Method and Description |
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Vector3D |
alongTileDirection(Vector3D point,
GeodeticPoint gp)
Find the along tile direction for tessellation at specified point.
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List<GeodeticPoint> |
getSingularPoints()
Get points at which aiming direction cannot be computed.
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public ConstantAzimuthAiming(OneAxisEllipsoid ellipsoid, double azimuth)
ellipsoid
- ellipsoid body on which the zone is definedazimuth
- geographic azimuth of the tilespublic List<GeodeticPoint> getSingularPoints()
As per Brouwer's hairy ball theorem, any vector field on the 2-sphere has at least one zero. This implies that any implementation of this interface has at least one point where the aiming direction cannot be computed. The most typical example is aiming always towards North pole, for which both poles are singular points.
getSingularPoints
in interface TileAiming
public Vector3D alongTileDirection(Vector3D point, GeodeticPoint gp)
alongTileDirection
in interface TileAiming
point
- point on the ellipsoid (Cartesian coordinates)gp
- point on the ellipsoid (geodetic coordinates)Copyright © 2002-2020 CS Group. All rights reserved.