public class Transform extends Object implements TimeStamped, TimeShiftable<Transform>, TimeInterpolable<Transform>, Serializable
This class represents the transformation engine between frames
.
It is used both to define the relationship between each frame and its
parent frame and to gather all individual transforms into one
operation when converting between frames far away from each other.
The convention used in OREKIT is vectorial transformation. It means that a transformation is defined as a transform to apply to the coordinates of a vector expressed in the old frame to obtain the same vector expressed in the new frame.
Instances of this class are guaranteed to be immutable.
We want to transform the PVCoordinates
PVA to
PVB with :
PVA = ({1, 0, 0}, {2, 0, 0}, {3, 0, 0});
PVB = ({0, 0, 0}, {0, 0, 0}, {0, 0, 0});
The transform to apply then is defined as follows :
Vector3D translation = new Vector3D(-1, 0, 0);
Vector3D velocity = new Vector3D(-2, 0, 0);
Vector3D acceleration = new Vector3D(-3, 0, 0);
Transform R1toR2 = new Transform(date, translation, velocity, acceleration);
PVB = R1toR2.transformPVCoordinates(PVA);
We want to transform the PVCoordinates
PVA to
PVB with
PVA = ({1, 0, 0}, { 1, 0, 0});
PVB = ({0, 1, 0}, {-2, 1, 0});
The transform to apply then is defined as follows :
Rotation rotation = new Rotation(Vector3D.PLUS_K, FastMath.PI / 2);
Vector3D rotationRate = new Vector3D(0, 0, -2);
Transform R1toR2 = new Transform(rotation, rotationRate);
PVB = R1toR2.transformPVCoordinates(PVA);
Modifier and Type | Field and Description |
---|---|
static Transform |
IDENTITY
Identity transform.
|
Constructor and Description |
---|
Transform(AbsoluteDate date,
AngularCoordinates angular)
Build a rotation transform.
|
Transform(AbsoluteDate date,
PVCoordinates cartesian)
Build a translation transform, with its first time derivative.
|
Transform(AbsoluteDate date,
Rotation rotation)
Build a rotation transform.
|
Transform(AbsoluteDate date,
Rotation rotation,
Vector3D rotationRate)
Build a rotation transform.
|
Transform(AbsoluteDate date,
Rotation rotation,
Vector3D rotationRate,
Vector3D rotationAcceleration)
Build a rotation transform.
|
Transform(AbsoluteDate date,
Transform first,
Transform second)
Build a transform by combining two existing ones.
|
Transform(AbsoluteDate date,
Vector3D translation)
Build a translation transform.
|
Transform(AbsoluteDate date,
Vector3D translation,
Vector3D velocity)
Build a translation transform, with its first time derivative.
|
Transform(AbsoluteDate date,
Vector3D translation,
Vector3D velocity,
Vector3D acceleration)
Build a translation transform, with its first and second time derivatives.
|
Modifier and Type | Method and Description |
---|---|
Transform |
freeze()
Get a frozen transform.
|
Vector3D |
getAcceleration()
Get the second time derivative of the translation.
|
AngularCoordinates |
getAngular()
Get the underlying elementary angular part.
|
PVCoordinates |
getCartesian()
Get the underlying elementary Cartesian part.
|
AbsoluteDate |
getDate()
Get the date.
|
Transform |
getInverse()
Get the inverse transform of the instance.
|
void |
getJacobian(CartesianDerivativesFilter selector,
double[][] jacobian)
Compute the Jacobian of the
transformPVCoordinates(PVCoordinates)
method of the transform. |
Rotation |
getRotation()
Get the underlying elementary rotation.
|
Vector3D |
getRotationAcceleration()
Get the second time derivative of the rotation.
|
Vector3D |
getRotationRate()
Get the first time derivative of the rotation.
|
Vector3D |
getTranslation()
Get the underlying elementary translation.
|
Vector3D |
getVelocity()
Get the first time derivative of the translation.
|
static Transform |
interpolate(AbsoluteDate date,
CartesianDerivativesFilter cFilter,
AngularDerivativesFilter aFilter,
Collection<Transform> sample)
Interpolate a transform from a sample set of existing transforms.
|
Transform |
interpolate(AbsoluteDate interpolationDate,
Stream<Transform> sample)
Get an interpolated instance.
|
Transform |
shiftedBy(double dt)
Get a time-shifted instance.
|
Line |
transformLine(Line line)
Transform a line.
|
<T extends RealFieldElement<T>> |
transformPosition(FieldVector3D<T> position)
Transform a position vector (including translation effects).
|
Vector3D |
transformPosition(Vector3D position)
Transform a position vector (including translation effects).
|
<T extends RealFieldElement<T>> |
transformPVCoordinates(FieldPVCoordinates<T> pv)
Transform
FieldPVCoordinates including kinematic effects. |
PVCoordinates |
transformPVCoordinates(PVCoordinates pva)
Transform
PVCoordinates including kinematic effects. |
<T extends RealFieldElement<T>> |
transformPVCoordinates(TimeStampedFieldPVCoordinates<T> pv)
Transform
TimeStampedFieldPVCoordinates including kinematic effects. |
TimeStampedPVCoordinates |
transformPVCoordinates(TimeStampedPVCoordinates pv)
Transform
TimeStampedPVCoordinates including kinematic effects. |
<T extends RealFieldElement<T>> |
transformVector(FieldVector3D<T> vector)
Transform a vector (ignoring translation effects).
|
Vector3D |
transformVector(Vector3D vector)
Transform a vector (ignoring translation effects).
|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
interpolate
public static final Transform IDENTITY
public Transform(AbsoluteDate date, Vector3D translation)
date
- date of the transformtranslation
- translation to apply (i.e. coordinates of
the transformed origin, or coordinates of the origin of the
old frame in the new frame)public Transform(AbsoluteDate date, Rotation rotation)
date
- date of the transformrotation
- rotation to apply ( i.e. rotation to apply to the
coordinates of a vector expressed in the old frame to obtain the
same vector expressed in the new frame )public Transform(AbsoluteDate date, Vector3D translation, Vector3D velocity)
date
- date of the transformtranslation
- translation to apply (i.e. coordinates of
the transformed origin, or coordinates of the origin of the
old frame in the new frame)velocity
- the velocity of the translation (i.e. origin
of the old frame velocity in the new frame)public Transform(AbsoluteDate date, Vector3D translation, Vector3D velocity, Vector3D acceleration)
date
- date of the transformtranslation
- translation to apply (i.e. coordinates of
the transformed origin, or coordinates of the origin of the
old frame in the new frame)velocity
- the velocity of the translation (i.e. origin
of the old frame velocity in the new frame)acceleration
- the acceleration of the translation (i.e. origin
of the old frame acceleration in the new frame)public Transform(AbsoluteDate date, PVCoordinates cartesian)
date
- date of the transformcartesian
- Cartesian part of the transformation to apply (i.e. coordinates of
the transformed origin, or coordinates of the origin of the
old frame in the new frame, with their derivatives)public Transform(AbsoluteDate date, Rotation rotation, Vector3D rotationRate)
date
- date of the transformrotation
- rotation to apply ( i.e. rotation to apply to the
coordinates of a vector expressed in the old frame to obtain the
same vector expressed in the new frame )rotationRate
- the axis of the instant rotation
expressed in the new frame. (norm representing angular rate)public Transform(AbsoluteDate date, Rotation rotation, Vector3D rotationRate, Vector3D rotationAcceleration)
date
- date of the transformrotation
- rotation to apply ( i.e. rotation to apply to the
coordinates of a vector expressed in the old frame to obtain the
same vector expressed in the new frame )rotationRate
- the axis of the instant rotationrotationAcceleration
- the axis of the instant rotation
expressed in the new frame. (norm representing angular rate)public Transform(AbsoluteDate date, AngularCoordinates angular)
date
- date of the transformangular
- angular part of the transformation to apply (i.e. rotation to
apply to the coordinates of a vector expressed in the old frame to obtain the
same vector expressed in the new frame, with its rotation rate)public Transform(AbsoluteDate date, Transform first, Transform second)
Note that the dates of the two existing transformed are ignored, and the combined transform date is set to the date supplied in this constructor without any attempt to shift the raw transforms. This is a design choice allowing user full control of the combination.
date
- date of the transformfirst
- first transform appliedsecond
- second transform appliedpublic AbsoluteDate getDate()
getDate
in interface TimeStamped
public Transform shiftedBy(double dt)
shiftedBy
in interface TimeShiftable<Transform>
dt
- time shift in secondspublic Transform interpolate(AbsoluteDate interpolationDate, Stream<Transform> sample)
Note that the state of the current instance may not be used in the interpolation process, only its type and non interpolable fields are used (for example central attraction coefficient or frame when interpolating orbits). The interpolable fields taken into account are taken only from the states of the sample points. So if the state of the instance must be used, the instance should be included in the sample points.
Note that this method is designed for small samples only (say up to about 10-20 points) so it can be implemented using polynomial interpolation (typically Hermite interpolation). Using too much points may induce Runge's phenomenon and numerical problems (including NaN appearing).
Calling this method is equivalent to call interpolate(AbsoluteDate,
CartesianDerivativesFilter, AngularDerivativesFilter, Collection)
with cFilter
set to CartesianDerivativesFilter.USE_PVA
and aFilter
set to
AngularDerivativesFilter.USE_RRA
set to true.
interpolate
in interface TimeInterpolable<Transform>
interpolationDate
- interpolation datesample
- sample points on which interpolation should be donepublic static Transform interpolate(AbsoluteDate date, CartesianDerivativesFilter cFilter, AngularDerivativesFilter aFilter, Collection<Transform> sample)
Note that even if first time derivatives (velocities and rotation rates) from sample can be ignored, the interpolated instance always includes interpolated derivatives. This feature can be used explicitly to compute these derivatives when it would be too complex to compute them from an analytical formula: just compute a few sample points from the explicit formula and set the derivatives to zero in these sample points, then use interpolation to add derivatives consistent with the positions and rotations.
As this implementation of interpolation is polynomial, it should be used only with small samples (about 10-20 points) in order to avoid Runge's phenomenon and numerical problems (including NaN appearing).
date
- interpolation datecFilter
- filter for derivatives from the sample to use in interpolationaFilter
- filter for derivatives from the sample to use in interpolationsample
- sample points on which interpolation should be donepublic Transform getInverse()
public Transform freeze()
This method creates a copy of the instance but frozen in time, i.e. with velocity, acceleration and rotation rate forced to zero.
public Vector3D transformPosition(Vector3D position)
position
- vector to transformpublic <T extends RealFieldElement<T>> FieldVector3D<T> transformPosition(FieldVector3D<T> position)
T
- the type of the field elementsposition
- vector to transformpublic Vector3D transformVector(Vector3D vector)
vector
- vector to transformpublic <T extends RealFieldElement<T>> FieldVector3D<T> transformVector(FieldVector3D<T> vector)
T
- the type of the field elementsvector
- vector to transformpublic Line transformLine(Line line)
line
- to transformpublic PVCoordinates transformPVCoordinates(PVCoordinates pva)
PVCoordinates
including kinematic effects.pva
- the position-velocity-acceleration triplet to transform.public TimeStampedPVCoordinates transformPVCoordinates(TimeStampedPVCoordinates pv)
TimeStampedPVCoordinates
including kinematic effects.
In order to allow the user more flexibility, this method does not check for
consistency between the transform date
and the time-stamped
position-velocity date
. The returned
value will always have the same date
as
the input argument, regardless of the instance date
.
pv
- time-stamped position-velocity to transform.public <T extends RealFieldElement<T>> FieldPVCoordinates<T> transformPVCoordinates(FieldPVCoordinates<T> pv)
FieldPVCoordinates
including kinematic effects.T
- type of the field elementspv
- position-velocity to transform.public <T extends RealFieldElement<T>> TimeStampedFieldPVCoordinates<T> transformPVCoordinates(TimeStampedFieldPVCoordinates<T> pv)
TimeStampedFieldPVCoordinates
including kinematic effects.
In order to allow the user more flexibility, this method does not check for
consistency between the transform date
and the time-stamped
position-velocity date
. The returned
value will always have the same date
as
the input argument, regardless of the instance date
.
T
- type of the field elementspv
- time-stamped position-velocity to transform.public void getJacobian(CartesianDerivativesFilter selector, double[][] jacobian)
transformPVCoordinates(PVCoordinates)
method of the transform.
Element jacobian[i][j]
is the derivative of Cartesian coordinate i
of the transformed PVCoordinates
with respect to Cartesian coordinate j
of the input PVCoordinates
in method transformPVCoordinates(PVCoordinates)
.
This definition implies that if we define position-velocity coordinates
PV₁ = transform.transformPVCoordinates(PV₀), then
their differentials dPV₁ and dPV₀ will obey the following relation where J is the matrix computed by this method:
dPV₁ = J × dPV₀
selector
- selector specifying the size of the upper left corner that must be filled
(either 3x3 for positions only, 6x6 for positions and velocities, 9x9 for positions,
velocities and accelerations)jacobian
- placeholder matrix whose upper-left corner is to be filled with
the Jacobian, the rest of the matrix remaining untouchedpublic PVCoordinates getCartesian()
A transform can be uniquely represented as an elementary translation followed by an elementary rotation. This method returns this unique elementary translation with its derivative.
getTranslation()
,
getVelocity()
public Vector3D getTranslation()
A transform can be uniquely represented as an elementary translation followed by an elementary rotation. This method returns this unique elementary translation.
getCartesian()
,
getVelocity()
,
getAcceleration()
public Vector3D getVelocity()
getCartesian()
,
getTranslation()
,
getAcceleration()
public Vector3D getAcceleration()
getCartesian()
,
getTranslation()
,
getVelocity()
public AngularCoordinates getAngular()
A transform can be uniquely represented as an elementary translation followed by an elementary rotation. This method returns this unique elementary rotation with its derivative.
getRotation()
,
getRotationRate()
,
getRotationAcceleration()
public Rotation getRotation()
A transform can be uniquely represented as an elementary translation followed by an elementary rotation. This method returns this unique elementary rotation.
getAngular()
,
getRotationRate()
,
getRotationAcceleration()
public Vector3D getRotationRate()
The norm represents the angular rate.
getAngular()
,
getRotation()
,
getRotationAcceleration()
public Vector3D getRotationAcceleration()
getAngular()
,
getRotation()
,
getRotationRate()
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